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How to switch off the lightsaber sound effect
How to switch off the lightsaber sound effect







how to switch off the lightsaber sound effect

Slush to write a simple element generator. The folder and basic file structure with the correct names. It takes a bit of time each time you want to create a new element: generating Modules=$(find /vagrant/app -type f -name "bower.json" -not -path "*node_modules*" -not -path "*bower_components*")

#How to switch off the lightsaber sound effect install

Then it enters these directories one by one and executes bower install inĮach of them: echo installing bower components. Similarly, it will keep that dependencyįiles as long as there's at least one element that still defines it inĪ bash script finds all bower.json files in the nested elements structure. It will realise that this dependency is already installed and will not

how to switch off the lightsaber sound effect

This way if multiple elements declare THREE.js as a dependency, onceīower installs it for the first element and starts parsing the second one, This tells bower where to storeĭependencies so we can ensure there is only one at the end in the same However, to avoid a duplication of dependencies we include a. Remove its dependency because you also will have removed the bower.json file And if you remove an element, you don’t need to remember to Is that in a situation where you have lots of elements with differentĭependencies we can make sure to load only those dependencies that areĪctually used. However in the setup above you will notice a bower.json that is in theĮlement’s folder: element level dependencies. Normally we keep libraries and other dependencies at the project level. The sw-ui-logo.js script element willĮxecute at runtime.

how to switch off the lightsaber sound effect

To include our styles in our PolymerĮlements we use Jade’s include statement, so we have actual inline CSSįile contents after compilation. You can see how things are organised in a clean way by including stylesĪnd logic from separate files. Include elements/sw/ui/sw-ui-logo/styles/sw-ui-logo.css Otherwise the information is relevant to other environments.Īnd if you look into the. All of these pre-compile translate to their corresponding language with the additional advantages of being less code, and more error checking at compile-time. Note: All examples are in Coffeescript (rather than JavaScript), SASS (rather than CSS) and Jade (rather than HTML). We did was give each element in the project its own separate folder:Īnd each element's folder has the same internal structure with separateĭirectories and files for logic (coffee files), styles (scss files) and They contain not only the structure (HTML markup) but alsoīut on a larger project it might be helpful to separate these three logicalĬomponents (HTML, CSS, JS) and only merge them at compile time. It allows you to use standalone, fully functional modules contained in a Lot of power over how your project is built from reusable custom elements. Note: For more general information on Polymer you should have a look on their site and go through their tour. Into components to best leverage Polymer's capabilities. Optimizations, and we carefully crafted the way we broke down our project Project organized while still allowing for low-level performance We found that Polymer could help us keep the APIs, Frameworks, Libraries, Game Engines etc.ĭespite all the choices it is difficult to get a setup that is a good mixīetween control over high performance of graphics and clean modular So there are many choices out there nowadays when you want to createĪ HTML5 based application. Here is a sample taken from the landing page of our projectĪ regular HTML file but has some magic inside: Would be best to start by sharing an extract from an actual working project. If you are wondering what Polymer or WebComponents are we thought it









How to switch off the lightsaber sound effect